**THE HEATHENS**
Non-Aggressive HeathenThis heathen is wearing a blue-mask and can be approached by the believers.Drag a believer and this heathen will listen and will have a glowing light on their heads.This means that the heathen is tired of listening. Wait a few hours (or more depending
on your game speed.) then repeat the process again until the heathen is converted.
Aggressive Heathen
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguopbqsI2XePEvma9TjbKQV19CpEBUgDlN8NJS3AehCcDQL9FKC0DzCNouzQweQ5pToN1BKVKvVJ6sClT1qS7rbXuM3JY6WCe8kJAZiD4RBnHKXRRUVHqclCl2KXQ_qAw6rj3pzrgd5lGS/s200/msk1.png)
them, they will chase them away.You can convert them by using Earthquake God Power which costs 800 Energy Points.or by using Fog of Doom power which costs 400 Energy Points. (You should have a Non-Aggressive Heathen nearby) Drag a believer on the Non-Aggressive Heathen and the Aggressive Heathen nearby will listen.
Scary Heathen
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMVLcymmAj_SIc-VYUsEvURFsuLC5uNGtinBipzgtnpPdFbfBLPX2NlceXhP0Gj8e3KC3HQzFB6_6N2tdqSOoCWG8QJCI0P49f5on1tJdyrNdUNa2sFG8Wu4jTJt5NxLvMqfO1ciwkWzqB/s200/msk2.png)
them, your believers will run away from them.
You can convert them by using Earthquake God Power which costs 800 Energy Points.Or by using Fog of Doom power which costs 400 Energy Points. (You should have a Non-Aggressive Heathen nearby) Drag a believer on the Non-Aggressive Heathen and the Scary Heathen nearby will listen.
Master Heathen
This heathen is wearing a violet mask and shows a master at a profession. They can be converted by doing "Special Tasks" for them
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqqEmYdHxfXB8ge2dbnHLqbugQzrZLSswGpNEhbqTSsAksqp6AOEfqu0p9hWdunUyw-pFJszNBUMhwLXC5HT3hZMIiL6u7c4jkvavxbpbSPKcEVdCBq4G7Q4H5uum52GOvYUoM3wCLcqPT/s200/msk3.png)
Chief Heathen
This heathen is wearing a grand extravagant mask which shows high ranking. You can convert this heathen by showing to him his daughter's necklace piece.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMWh-7UqnTIXUR4eduMMSYB_APA7H3f-LNvbpP4-JydmaePUA0syt-IcG5pEUZe0Su68CrFYmFI9ojq1Ca9x2Du1vijlHUm6f9iTvLezUshx4EYvCA4cG8oD932xbBG1TbaPEDPuyVPuLI/s1600/t3.png)
Hungry Totem
This totem is protecting a large noni bush, where heathens are devouring the noni bush.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1ospV-WghNS-lCz4ypRDy6-UIYvErDV4SMfZhNnsu62TlT7SYjyY16H-v_ejPi2toCtgOCk6QPQ-lKEC0eYJABnn-eQpb3odzOmvhF6F1I6cEyn2ajc2gkclwusjrCmVqZRiwaEAvXeoE/s1600/t7.png)
Knowing Totem
This totem is protecting the lab, where heathens are making a mess.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF10Tr-elipE4b1F9JjdeXqvo0jtoo6bU50DePjOVnZP_XgCi-nxG-YVozTLeoy4VQBzt5nS4nsBOpgthvDgjo8GRhZWWZfeyyA66xrmvJcW8XDjkmWVSEiX3b6eigIV6_EqDuFo07_P3o/s1600/t6.png)
Pain Totem
This totem is protecting the hospital, where heathens are "Health Chanting"
Hollow Totem
This totem is protecting the lake bed, where the heathens are chasing fish
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYcUPtSyV-_GbKOoqN7SnW-MrPbW9WzWpGK2RZuk7P_XKsXgN94B_HKD6uFcZ6a_ad8rHQNOe_lY01R47IiO8ZLLDnsyTpzXqddXbsfhCZKuigOkuBjrf0AiZT7oSt8PH0SEZGLApLgHca/s1600/t5.png)
Blocking Totem
This totem is protecting the mausoleum, where the heathens are burying the mausoleum
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDYp7nwk_B76H8hDm1z7bviAghLExukUwf0EZcWFsov_elIJV0_XjMW1J0kOW3kpaTK9oEDRU8TOrns823OC_Z6Z7J8-0TsI_e5Tv3ETZHrQDNl2mmGD8ci88SLMITps_UlFyJ2NEikleK/s1600/t1.png)
Rainbow Totem
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhRo9IVxO6faH4ftpcd6tyYIWhsC86VhvAHivljfImWQfXDKND6W1_vfG7Hp0l6Q-qYvYP4__XBuWM_CIF5N4EW34YinqVX29SbP5pX5dL_ElZetF5fhv7qci_e0tFAygAHEv7T1jBGj-b/s1600/t2.png)
Blind Totem
This totem blocks your vision to the chief's hideout.
*GOD POWERS*
Spawn Butterflies
10 Energy- This power attracts children to play the butterflies.
Spawn Bees
25 Energy- This power unleash distruptive bees.
Divine Sunshine
50 Energy- This power stops downpours, fogs , and storms.
Lightning Strike
100 Energy- This power is used to chase the heathens away.
Hand of Bloom
150 Energy- This power grows mushrooms and accelerate the growth
of the farm field.
Tempest
300 Energy- This power calls a violent storm
Fog of Doom
400 Energy- This power will totaly block visibility
Time Warp
500 Energy- This power accelerates time for one islander
Revive
600 Energy- This power revives a deceased villager.
Grant Youth
700 Energy- This power reverts your villager into a five-year old kid.
Earthquake
800 Energy- This power shakes the whole island. This is used to convert
heathens. This will increase the chance of the rare collectibles to appear.